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Garry's Mod Update Released PDF Print E-mail
Written by CAMMARO   
Sunday, 07 January 2007
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod
  • Added Prop Spawner toolmode
  • Added Turret toolmode
  • Clicking an existing balloon now updates its colour & material as well as power
  • Clicking an existing thruster now updates its effect, toggle mode & damage mode, as well as power
  • Clicking an existing dynamite now updates its power
  • Clicking an existing lamp now updates its colour
  • Pressing reload with any constraint toolmode removes all that type of constraint from the targeted prop (includes nocollide & keepupright)
  • Pressing reload with the remover toolmode removes all constraints from the targeted prop
  • Duplicate welds are now ignored
  • Welds automatically nocollide the two welded objects together
  • map2 can now only be called by the server admin
  • The undo system is now accurate
  • Colour change alpha should now always work, regardless of rendermode
  • Improved stability of constrained objects held by the physgun
  • Fixed Undo performance issues
  • Fixed crash when throwing spear at rollermine
  • Fixed max balloon limit reached when attempting to change an existing balloons properties
  • Fixed max emitter limit reached when attempting to change an existing emitters properties
  • Fixed max hoverball limit reached when attempting to change an existing hoverballs properties
  • Fixed hoverball strength not getting set
  • Fixed nailgun nails actually get duplicated properly
  • Fixed rare physgun crash
  • Fixed playerConnect Event crash
  • Fixed barnacle tongue crash
  • Fixed rare Control Panel crash
  • Fixed Spawn menu save button not saving, and instead deleting all of your spawn menus
  • Fixed Buffer Overrun with 200+ constraints in a constraintsystem
  • Fixed Toolgun prediction getting confused about which stage it's on
  • Fixed errors when datafolder convar was wrongly defined
  • Fixed wrong tool information being shown if you change tools half way through an action
  • Fixed limit errors when duplicating vehicles

 
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