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Counter Strike World Forum  


XtaszY
Admin

Admin
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Counter Strike Console Command - 2007/02/05 18:43 These are the most common commands that can be entered in the console.

How to use:
Bring down the console by using the "~" key (tilde). you must have the console enabled to use any of these commands.
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ah 1
Toggles Auto-Help (gives player hint messages throught the game) - Setting of 1 = 'on', and 0 = 'off'. cl_observercrosshair 1 Set to '1' to enable crosshairs in Observer mode, '0' to disable.
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dm 1
Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off'
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cl_hidefrags 0
Toggles hiding everyone else's scores except your own - Setting of 1 = 'on', and 0 = 'off'
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drawradar
This turns the radar on
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fastsprites 0
Sets the complexity of the smoke sprites for the smoke grenade - The range is 0-2, with 0 looking the most like actual smoke
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hideradar
This turns the radar off
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hud_centerid 0
Toggles the centering of the auto-ID text - Setting of 1 = 'on', and 0 = 'off'
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lefthand 0
Toggles the use of holding weapons in left hand - Setting of 1 = 'on', and 0 = 'off'
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listmaps
Lists the maps available on the server that the client can vote for - the server admin specifies which maps get listed by editing the mapcycle.txt file.
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max_shells 300
Sets the number of shells visible at one time (0-500)
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max_smokepuffs 300
Sets the number of smoke puffs visible at one time (0-500)
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nightvision
Bind this to a key to toggle the use of the night vision goggles
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rate 2500
Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 - ISDN should be 5000 - all connections faster than that should be between 5000 and 9999
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setinfo vgui_menus 1
Toggles the VGUI menu - Setting of 1 = 'on', and 0 = 'off'
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timeleft
States how much time is left on the particular map
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votemap
Allows the client to vote for a particular map
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Server-Side Commands

These are commands for people running their own Counter-Strike server.

mp_autokick 1
Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'
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mp_autoteambalance 1
Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'
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mp_c4timer 45
Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
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mp_flashlight 1
Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'
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mp_footsteps 1
Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'
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mp_forcechasecam 0
Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off'
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mp_freezetime 6
Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable
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mp_friendlyfire 0
Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'
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mp_hostagepenalty 2
Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off
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mp_limitteams 2
Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
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mp_logmessages 1
Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'
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mp_mapvoteratio 0.6
Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0
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mp_roundtime 5
Sets the maximum amount of time for each round - ranges between 3 and 15 minutes
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mp_timelimit 0
Sets the maximum amount of time in minutes between map rotations
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mp_tkpunish 1
Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'
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sv_restartround 0
Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.
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