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In Counter-Strike Game, the config file is the .cfg extension file from your cstrike directory that allows you to edit and configure binds, settings, and game configurations that will be used during the game. There are 2 types of config files: config.cfg and userconfig.cfg.
The first is the default one and can be modifued by the CS server.
Second cannot be modified by the server and is executed separately with the following console command:
/exec userconfig.cfg. or /exec your_cfg_file.cfg
This Script tells your team to take cover and then throws an HE Grenade, with one key press.
This Script buys you an HE grenade and primes it when you press the key and throws it when you release it.
Press f5 to bring out your HE grenade. Press f5 again to switch grenades. By throwing any grenade you will warn your teammates that you are throwing whatever grenade.
This Script switches to HE grenade and primes it when you press the key and throws it when you release it. This also works with any other grenades.
This Script tells your team to take cover and then throws a flashbang, with one key press
This script makes you able to cycle through 4 different firerates: Automatic, Semi-Automatic, 2-Round Burst Fire and 3-Round Burst Fire.
Allows you to switch weapons quickly, and show the weapon you are switching to briefly before hiding the weapon graphic.
Basically this script speeds up the time in between throwing a nade and switching to your next weapon right away.
This changes invprev(previous weapon)to a fastswitch command and the same for invnext(next weapon). Binded to suit mousewheel folks to change guns.
Select weapons by pushing a button. With this Script u wont have to here the anoying beeps when u choose them.
This Script makes you duck before you fire, and keeps you there until you release the key. You have to enable/disable it with the key you bind to "dfire".
This script cycles through 3 different modes of hidden weapons:
MODE1 - all weapons showing
MODE2 - primary hidden - pistol and knife showing
MODE3 - primary and secondary hidden - knife showing
Extras: holding your reload button will cause the gun to show, letting go will hide it. Due to a bug (with half-life - not the script) the "-reload" is sometimes not registered so you might want to bind some button to "-reload" (example: bind tab "+showscores; -reload")
This script allows you to zoom in twice with one key press and release. Good for only Sniper Rifles.
This is a slightly edited version of the normal change fire rate script. The Burst fire is gone, and in its place is a sniper fire option that will switch to pistol and move left after the shot is taken. Also to be safe, there is a switch back to normal key, mouse 2, on normal fire it works as the special fire key, on the other fire modes it switches the fire rate back to normal. You may want to change this as it will switch back to normal fire after a shot has been taken in sniper mode.
Here is a Burst Fire script with: 3 bullet burst, single shot, and normal fire.
This Script fires a three round burst when enabled. This is good for weapons that don't have a secondary fire. You bind your key to the alias "burstfire" and make sure you change the bind for the key you use in the "burstfire" alias and "standard" alias. In this example I use the "end" key.
This script is an addon really to the Counter-Script Crew's Fire Script, this one allows you to cycle through the different modes of firing.
Here is a quick (and I mean quick!) little script. All it does is switch the weapon hand models to the opposite side of whichever way you are strafing.
This is usefull for getting the models out of the way to see in the area they usually take up. Take, for instance, sniping on de_aztec. If you nudge to the left of the boxes on the CT side of the bridge with an AWP, the model will go to the right, thus letting you see the entire lefthand side of your screen.